By Jonathan I, 10/24/13
The Girl and The Robot. From the great minds behind flying carpet Games comes this true masterpiece story of a young girl that befriends a robot which unite to fight side by side to defeat the evil queen that holds her prisoner. If you love Castle in the sky by Studio Ghibli, and can't get enough of all the puzzles from the Legend of Zelda and Kingdom Hearts this is the game that will capture the hearts of many for years to come. although the game is still in its alpha stage it already has the power to impress the masses from a story that will capture your heart and keep you stuck to the screen for hours with great puzzles. After playing the Alpha version of the game we can't wait to get our hands on the full final version of it here at Urban Gamerz 411. As soon as the Kick starter is up we will update this article with all of the info for contributions. Until then don't forget to check out Flying Carpets Steam page. Who is Flying Carpets? Flying Carpets is an independent video game studio located in Montreal. Our mission is to make the games that we want to play first, with unique and original designs that can inspire players. Our work is founded on passion, love and gratification. A bit about the team and the game The Girl and The Robot. - The team is scattered all over the world with members from Canada, England and Japan. Some of us are ex-employees of Gameloft and EA that left in order to make games with more creative freedom. The game is heavily inspired by classics such as the Legend of Zelda and Ico. The alpha version of our game is available now on Desura and on the Humble Store via the game page. The alpha version is updated regularly for everyone to try. Buying this version at a low price allow the buyer to get the final game for free when it’s released. The team posts update about every two weeks on their blog for those who like to follow the development process. The Girl and the Robot is a third person action/adventure game set in a fairy tale world. You take on the role of a young girl trying to escape from a castle ruled by an evil queen. On her way, she meets a mysterious robot that can be controlled remotely and together they encounter many challenges that test the strength of their new found friendship. |
Getting to know the creative minds behind The Girl and The Robot.
Salim Larochelle:A passionate game designer that has been making games since his teenage years. In 2012, he left Gameloft to create the games of his own design. Salim lived in Japan as a young adult and also hold a master degree in information technology. He strongly believes that the process of making games should be fun and gratifying in order for the game to be successful.
Ayaka Nakamura (Monaka): A kind and talented 2d Artist making her debut in the game industry. Her unique Japanese art style has an extraordinary appeal that can be enjoyed by people from all over the world. Peet Lee: Peet is a 3D artist with amazing modeling and texturing skills. Peet has been involved with numerous game projects and is very aware of the technical limitations when creating his art.
|
François Gilbert: François is a 3D animator capable of making some of the most beautiful character animations in the industry. François also used to work at Gameloft until late 2012 on the hit IPhone franchise “Modern Combat”.
Eiko Ishiwata: Eiko is a very talented music composer with significant experience in the game industry. She specializes in recording acoustic instrumentation by utilizing her multi-instrumentalist and engineering skills.
|
Game Details:
Title: The Girl and the Robot
Genre: Third person action/adventure game
Number of players: 1 player
Confirmed platforms: Windows PC, Mac, Linux (Humble Store, Desura)
Unconfirmed platforms: Steam, Wii U, PSN
Target release date: End of 2014
Development start date: July 2012
Title: The Girl and the Robot
Genre: Third person action/adventure game
Number of players: 1 player
Confirmed platforms: Windows PC, Mac, Linux (Humble Store, Desura)
Unconfirmed platforms: Steam, Wii U, PSN
Target release date: End of 2014
Development start date: July 2012
Screen Shots: