By Jonathan Arias 8/28/13
Nintendo's new twist on an existing idea has had people scratching their heads wondering why. The 2DS is a new handheld console being released on October 12 for $130. What makes this different from the previously released 3DS, besides the lower number, is the lack of what made the 3DS unique. The major changes are that the 2DS abandons the 3D function that Nintendo introduced with the former handheld. The 2DS also ditches the clamshell design we have grown to love. Instead the 2DS introduces a slate format, which almost makes it look like a tablet. The system is lighter and thinner than its predecessor. A few cosmetic changes such as the thunbstick and directional pad moving up, two giant shoulder buttons sitting on top of the tablet, the microphone now in the lower left, and finally the switch to turn wireless function on and off has been replaced with a sleep switch. Everything else is virtually the same as the 3DS.
Now for the biggest question, how is the lack of 3D function going to effect the games that rely on the extra dimension? We have been assured that all 3DS games will work on the 2DS, but it is unknown how well they will perform. Another concern is protecting the screens. We expect Nintendo to sell carrying cases with the 2DS, but how well will the screens hold up without it. Overall the 2DS could be a huge seller during the holiday season. With its cheaper price and new design it will attract new gamers, or people who didn't see the hype of the 3D function in the first place. We will see how well it performs when it hits shelves on October 12th.